![]() ![]() During each stage, the player must shoot the armed criminals without harming any innocent bystanders or fellow officers. Lethal Enforcers has five stages or 'assignments': 'The Bank Robbery', 'Chinatown Assault' ("Downtown Assault" in Super Nintendo), 'The Hijackers', 'The Drug Dealers' ("The Gunrunners" in Super Nintendo), and 'The Chemical Plant'. Photograph from 2007 depicting the blue and pink Justifiers as well as the game cartridge and instructions made for the Super Nintendo Entertainment System. File:Lethal Enforcers and justifiers for SNES.jpg In-game screenshot of the Arcade version. From that point on, he's going to experience the toughest job that he'd had during his years in the police force, He has been assigned and agrees to help stop a growing crime wave that puts the city's security in serious jeopardy, along with a helper (A second player can join in). Once the call ended, he decided to check out the bank. The rest have ended up in the hospital or killed. He is one of the two survivors of the elite group of officers. They said that a major crime organization has invaded town, and they need his help. While sipping the last drop of coffee, he gets a call from the police department. ![]() Set in Chicago, Illinois, United States The player takes control of a police officer named "Don Marshall", who has one day decided to go to the donut shop for a break. The game is also featured alongside Lethal Enforcers II in the two-in-one compilation titled: Lethal Enforcers I & II ( Lethal Enforcers Deluxe Pack in Japan), released for the PlayStation in 1997. The Japanese arcade game Seigi No Hero was localized to Western markets as Lethal Enforcers 3. Lethal Enforcers was followed by Lethal Enforcers II: Gunfighters. A second-player Justifier light gun, pink in color, was available only by mail order from Konami, and is very hard to find today. A standard controller can be also used in lieu of the light gun in these versions. The home versions makes use of a revolver-shaped light gun known as the Konami Justifier, which came packaged with the game. Home versions were released for the Super NES, Sega Genesis and Sega CD during the following year. It is best known for its revolver-shaped light gun known as the Konami Justifier, its digitized graphics, and the controversy over its content. If the player has killed innocents on any stage, they will either maintain their rank or will be demoted, although the ranks do not go below Posse.Lethal Enforcers ( リーサルエンフォーサーズ) is a 1992 shooting game released for the arcades by Konami. When the game begins, the player's rank is Posse, and after each stage the player will be promoted, provided they have not killed any innocents. The ranks are: Posse, Deputy, Sheriff, Deputy Marshal and U.S. There are different ranks that the player can attain, depending on how well the player performs. If a player is shot while in possession of one of those acquired weapons, the weapon is lost and the player will return to the six-shooter. The Gatling guns and cannons can each be used only once but the other four weapons can be reloaded the same way as the six-shooter. 50 caliber Sharps, rifles, double rigs, shotguns, Gatling guns, and cannons. Additional weaponry can be found throughout the game that will give the player better firepower. To reload, the player must aim the light gun away from the screen and pull the trigger. The player's gun (a six-shooter) can carry up to six bullets. Just like the original game, a dip switch setting in the arcade version allows operators to let players progress through the stages in a linear fashion ("arcade mode") or select individual stages ("street mode"), including the between level target practice stages. Each stage features a boss that must be killed in order to complete the stage (though a unique case happened in the third stage where the boss battle is in the form of a dueling mini-game). During each stage, the player must shoot the armed outlaws without harming any innocent townsfolk or fellow lawmen. Lethal Enforcers 2 has five stages: "The Bank Robbery", "The Stage-Holdup", "Saloon Showdown", "The Train Robbery", and "The Hide-Out". The game overs when all life units are gone, but continued play is available. Every time the player, an innocent civilian or lawman is shot, one life unit will be lost. Life units are also awarded based on how many points the player scores while playing the game. ![]() In the arcade version, more can be purchased by inserting additional coins. At the beginning of the game, three to five life units are available. ![]() In this game, the goal is to shoot outlaws in order to eradicate crime from a stereotypical town in the American West of 1873. ![]()
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